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Text File  |  1995-01-07  |  5KB  |  84 lines

  1. ;                                      
  2. ; Random World File created by populate
  3. ;                                      
  4. ; Populate was written By Dusty Bedford 1994
  5. ;                                      
  6. ;Enemies                    Weight    When                            MAX#OF 
  7. ENEMYSHOT                     8.42                                       1L 
  8. ENEMYTARGET                 109.47                                       13L 
  9. SKELETON                     29.61         HARD_ONLY                     1L 
  10. ROCKETS                      75.79                                       18 
  11. BLUEBALL                      6.32                                       ;3 
  12. INVULN                       11.23         EASY_ONLY                     4 
  13. BFG9000                       5.61                                       1L 
  14. CHAINGUN                      4.21                                       ;1 
  15. CHAINSAW                      2.81                                       1 
  16. PLASMA                        2.81                                       1 
  17. LAUNCHER                      2.81                                       1 
  18. SHOTGUN                       2.81                                       1 
  19. SUPERSHOTGUN                  2.81                                       ;1 
  20. BACKPACK                      2.81                                       1 
  21. ENERCELL                     10.53                                       ;5 
  22. BULLETS                      19.65                                       ;7 
  23. SHELLBOX                      5.61                                       4 
  24. MEGABALL                      5.61                                       2 
  25. MEGABALL                      8.42         MULTIPLAYER                   3L 
  26. BFG9000                       5.61         MULTIPLAYER                   1 
  27. CHAINGUN                      4.21         MULTIPLAYER                   1 
  28. PLASMA                        2.81         MULTIPLAYER                   1 
  29. LAUNCHER                      2.81         MULTIPLAYER                   1 
  30. SHOTGUN                       2.81         MULTIPLAYER                   1 
  31. SUPERSHOTGUN                  2.81         MULTIPLAYER                   1 
  32. BACKPACK                      5.61         MULTIPLAYER                   2 
  33. BERSERK                       2.81                                       1 
  34. ;                                            
  35. ; GLOBAL SETTINGS: THEY AFFECTS THE ENTIRE WORLD  
  36. ;                                            
  37. ; At run-time this value is used to adjust the
  38. ; Max#of variable based on the population of
  39. ; the level being modified.  Using the strict 
  40. ; standard requires that one or more of the   
  41. ; items in the list above not have a specified
  42. ; maximum number of objects.                  
  43. ;                                              
  44. ;PER    78   ;Strict standard for exact placement 
  45. PER    66   ;Lowered Standard for easy placement
  46. ;                                            
  47. ; Deleting any of the PRESERVE lines will mean that
  48. ; the objects will not be taken from the original  
  49. ; level.  You will have to supply your own above. 
  50. ;                                            
  51. PRESERVE    PILLARS                          
  52. PRESERVE    LAMPS                            
  53. ;                                            
  54. ; THRESHOLD determines what a MEGA-GOODIE is.  
  55. ; MEGA-GOODIES are used to make the level fair 
  56. ; if the generator places a lot of enemies in  
  57. ; the level.                                   
  58. ;                                              
  59. THRESHOLD    75                                  
  60. ;                                              
  61. ; I.Q. Determines how intelligently the program  
  62. ; places objects in the effort to defeat you.   
  63. ; 250 is the default if it is not specified here. 
  64. ;                                              
  65. I.Q.    250                                 
  66. ;                                              
  67. ; EVEN sets the point at which the program must begin 
  68. ; placing MEGA-GOODIES into the level, on the   
  69. ; basis of the hardest difficulty rating.          
  70. ; The MEGA-GOODIES give you a fighting chance,  
  71. ; setting the value lower or <500 will increase the number
  72. ; of MEGA-GOODIES available to you in a the level. 
  73. EVEN    500                                 
  74. ;                                              
  75. ; If SPREAD is not set to a low value then
  76. ; a given sector may accumulate too many objects 
  77. ; this often makes the level impossible to finish
  78. ; or just ugly-looking.  Setting the value too low
  79. ; could make it difficult to place objects within
  80. ; a given wad file.
  81. ;                  
  82. SPREAD    15                                  
  83. ;                                              
  84.